2000AD Prog 448: Adventure Gamers: Dice! Camera! Roll ’em! “Slay!”

Lamal's story ends, Blood-Prow is named, today's teacher is... Dredd! Alpha and Sternhammer meet.

2000AD Prog 446: Messerschmitts in the Mega-City! “Himmel! This isn’t Stalingrad!”

Young Alpha accepts the mission to save the Earth, even if it means saving everybody's lives, Bad Jack is determined to go to Earth, even if they have to kill to get there. The second world war ends - in the twenty second century! What to do with a robot butler? At the Souther / Nort peace pact, aliens attack!

2000AD Prog 442: Sam Slade: Robohunted! “Shoot heem op!” “Yup!” “Yup!” “Yup!” “Yup!” Blat! Blat! Blat! Blat! Blat!

Slade takes to the water, Rogue warns of fireworks, Satanus produces fireworks (oh, and we get to see the face of the character voted best villain at the Eagle Awards), a Mega-vigilante for Mega-City One, the ultimate weapon and Bad Jack has a flashback.

2000AD Prog 429: Rogue Playing Games? Dragons in Dungeons!

The Stronts take on the slavers, settlers take on the aliens (but they don't know it), Sharkespeare takes on the tunnel, space truckers take on the Yellow Line and the dragoids aren't all that bad. Sss.

2000AD Prog 412: Who’s putting the squeeze on J.D? “Don’t break the law, creep…” “I crush you good!” Monsteroso M16

Toby doggedly pursues Halo, the Knucker gets Sláine in to trouble, big jobs in Mega-City One (but not from Mek-Quake), the un-named adviser advises Rogue, Rudd turns on the Nebbs.

2000AD Prog 411: Sláine is back in Time Killer!

Halo finds out something about her past, Sláine finds out something about Earth's past, Dredd finds out where the Hunters Club meet, Rogue finds out that Norts aren't the only aliens and we find out that Rudd falls for one of the oldest tricks in the book.

2000AD Prog 410: Rogue Trooper – back at the front! This means war!

Rogue and the boys go batty, we find out who ate all the pies, Halo has to trust a bunch of rats, Chip cashes in his chips, the Imperial Army divides and fails to conquer and things get hot for Korky and Rose.

2000AD Prog 408: The weird guppy commune trek straight into hell! “What the gup is happenin’, man?” LAVALANCHE!

Halo meets... erm... Oscar the Psi meets a bank robber. Chip meets the Hunters Club. Robots meet humans. Guppies meet lava.

2000AD Prog 391: Q: What does a dinosaur call a Helltrek? HRRRAAIII! A: Meals on Wheels!

Robin Smith provides the a Helltrekkers cover - I'm liking his rendition of the tyrannosaurs! Tharg's Nerve Centre opens with an unexpected tribute to Albert Robida - a French artist considered to be an early pioneer of sci-fi / steampunk style illustrations, from before either term had been invented. Tharg says he suggested a tribute … Continue reading 2000AD Prog 391: Q: What does a dinosaur call a Helltrek? HRRRAAIII! A: Meals on Wheels!

2000AD Prog 388: Future War Games on Nu Earth “My move, G.I.!” SNAP!

Cam Kennedy shows the traitor playing a chess-a-like game with figures of Rogue and the (embodied) biochips in this latest cover. Tharg's Nerve Centre has a lesson in Irish (not about Sláine for a change, but regarding Spud Murphy referring to The Garda instead of The Gardai). Nemesis the Warlock Book IV: The Gothic Empire … Continue reading 2000AD Prog 388: Future War Games on Nu Earth “My move, G.I.!” SNAP!