2000AD Prog 439: Robohunter: Wide-Eyed and Credless! “Play me again, Sam!”

Necropolis cityscape, Purity flashback, Slade catches up with Hoagy and Stogie, and Hoagy and Stogie, and Hoagy and Stogie, The Man forgets too much, Eric forgets nothing, Moon grows in to their feline body.

2000AD Prog 438: Warning: Nem at Work! “Death in the fast lane!”

The return of Pandora and Barbarossa, bathtime with Slade, Justice Department has a secret, Moon gets catty with Bad Jack and somebody's making mutants!

2000AD Prog 430: Ace Garp: You’ll Never Warp Alone!

The king's head falls, possession in Termight, shapechanging alien spiders in Mega-City One (well, one shapechanging alien spider), Ace hits the meteor belt at warp speed and Rogue gets tied down.

2000AD Prog 429: Rogue Playing Games? Dragons in Dungeons!

The Stronts take on the slavers, settlers take on the aliens (but they don't know it), Sharkespeare takes on the tunnel, space truckers take on the Yellow Line and the dragoids aren't all that bad. Sss.

2000D Prog 426: Midnight Express – Southbound Surfer! “Intruder on track! Impact unavoidable!”

Johnny and Wulf in semi-retirement on a forested colony planet, a pilot stranded on a forested planet (apparently), Sláine... the gladiator, Marlon goes on the run (flutter? Because he's flying), Rogue gains a lead though also gains a few enemies in the next zone (ambush alert?) and the remaining Dark Judges also 'port in to an ambush.

2000AD Prog 422: The grave face of future war “We’re unique!” “We’re genetic!” “We’re dead!”

Anderson prepares to limbo dance with the Dark Judges, Murdach has a pique of jealousy as Sláine fights cyborgs, a perp has a day out until a different cyborg scares him back to the cubes, the biochips have a chance to shine and Alpha tracks down the brainwraith.

2000AD Prog 416: Zarjaz 8th birthday issue! Win! commodore 64 computer systems & Valiant Robo-Turtles! New mega-thrills! Alpha – Strontium Dog! “The future is here!” Anderson – Psi Division!

Anderson Psi Division makes her debut (well, in her own series), the worm turns (did I use that pun already?), another night, another graveyard shift, Rogue and the boys are all at sea and a bounty hunting duo become a bounty hunting trio.

2000AD Prog 407: Lennard J. Stibble: come on down! Lenn’s 43, he’s a kneepad salesman, happily single… …and the next victim of The Hunters Club!

Toby gets some exercise, White Cloud investigates a colony, a kneepad seller gets hunted down, media empires make the news and Rudd fits in a quick marriage.

2000AD Prog 404: Torquemada dresses to kill! FWOOSHH! “Your fireballs cannot harm me now, Nemesis… repent and die!”

Bryan Talbot puts Torquemada on the cover about a year after the last time (that time a phantasmal and victorious Kevin O'Neill piece). Music Centre continues the promotion of Mutants in Mega-City One by running some reviews from various sources (The Galactic Guardian has a typo "I lovde it"). The rest of the Nerve Music … Continue reading 2000AD Prog 404: Torquemada dresses to kill! FWOOSHH! “Your fireballs cannot harm me now, Nemesis… repent and die!”

The Fink Brothers: Mutants in Mega-City One

There's been a few 2000AD-related songs released already, but this was the first official one, and has artwork from an established 2000AD artist, as befits that. Something I only noticed this week about Brian Bolland's cover artwork (also used for the cover of Prog 403) is that the citiblocks on the front and back match … Continue reading The Fink Brothers: Mutants in Mega-City One