2000AD Annual 1986

Lugjacks and distress buoys, illegal smuggling from Brazil, talking kneepads, a visit to the Milton Keynes Mutant Ghetto and what Norts do on their day off

2000AD Prog 434: West Side Rumble “♪ A-rumbling! A-rumbling! ♪” “The Sharks were ♫ born for rumbling!” “♪ There’s nothin’ we like better than a fight! ♫” “♩ A-rumbling! A-rumbling! ♪” “♩ We love to go a-rumbling! ♪” “♫ We love to ♩ lay in ambush ♩ in the night! ♪”

Nest has a future-shock moment, uplifted apes try to avoid work, the slavers get hot under the collar, Mega-City street gangs get musical, be careful how you get to the spaceport.

2000AD Prog 433: The Sweet Taste of Justice! “Come here, food!”

City of the High Cythrons, Alpha puts out a bounty, Dredd doggedly pursues Nosferatu (write his name in blood), Garp makes the nightlight flight.

2000AD Prog 424: Midnight in the Mega-City… Surfing on the street! “Crazy skyhog!”

Fear falls first, Sláine versus the Nazis (not really), the mice are coming, a new passtime in the Mega-City (the cover kind of gives that away), the Norts flog a dead horse and the bounty hunters finish their big bust.

2000AD Prog 423: Dark Judges in Crash Dorm 2! “Ssssleep forever!” Anderson’s nightmare!

Things hot up in the Grand Hall of Justice, Sláine and Murdach's balancing act, Judge amok, Rogue in disguise (as a rhino) and the bounty hunters face the Howlers

2000AD Prog 421: Examination special: cadet in control! “Okay, Brisco – what do I do now?”

Twenty years on Titan for Anderson? Alpha gets a break, a cadet faces an interesting situation and Myrddin gets macrocosmic.

2000AD Prog 420: Sláine: El hath no fury… “Kill the hu-man!” Cosmic competition! Win the Henshin robos!

Anderson's back! Tharg's Food-Shocks. What is Sláine's type? Dark Judges at large! Is Dredd needed? Nah! Bounty hunting is thirsty business.

2000AD Prog 419: Fear, Fire, Death & Mortis! “There’ss no sstopping uss now!”

Anderson dead (yeah, right) as the Dark Judges jump to another dimension, Sláine also jumps dimensions, ending up els-where, something smells at the Necropolis, hulks get lit and Alpha should have taken care of the robots (one way or another).

2000AD Prog 418: Death’s dark dimension: Necropolis now! “Unwrap the corpssse – sso that we may live!”

The DJs are back, so's Slough Feg, poison gas in MC1, the pincer movement continues (but doesn't resolve) and the Stronts go after their first bounties.

2000AD Prog 417: Alpha: Back on the Trail! In the Badlands of Burrito the Big Bust is Go! “Oot o’ the way there! Stronty Dug comin’ through!”

Anderson visits the museum, Sláine visits the 11th century, Dredd visits a bar, Rogue visits a rocky outcrop and the Stronts visit the Burrito badlands.